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A river of royal blood series
A river of royal blood series






a river of royal blood series

I did a lot of back and forth on this – I had a robust and entertaining character creation system, even – but the intended tone for the game became hard to communicate and it was tricky to get everyone on the same page.

a river of royal blood series

THE CHARACTERSĮAT THE REICH uses pre-generated characters. EAT THE REICH is designed to tell one story (and it tells it well!) so we don’t faff about with minor details. In terms of game length, you’re looking at two to three evenings of play to take your group from your coffin-drop to your epilogue. Each turn, Threats increase their damage as more and more nazis rush your position – so it’s a toss-up between pushing back the Threats to give yourself breathing room or dashing to solve the Objective before you’re overwhelmed. Systems-wise, you’re rolling a handful of D6 (about four to ten) and looking for any that show 4 or more, then spending those to do exciting things like: shrugging off automatic weapons fire, throwing a truck into a river, drinking all the blood out of a nazi officer and, in general, stomping your way across occupied Paris.Įach scene is framed as an Objective (what you need to do to progress) and Threats (whoever’s trying to stop you from progressing). You’re not fighting one nazi – you’re taking on a couple of squads at once, maybe an armoured car, and mashing through defenders with ease. EAT THE REICH operates along similar lines, in as much as the player characters are the most immediate and dangerous threat in any scene and the defenders are perpetually on the back foot. HAVOC BRIGADE is a freewheeling over-the-top chaos simulator where a gang of elite orcish operatives break into a city and steal a prince.








A river of royal blood series